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Clickable Culture - Second Life

Tony Walsh mashes up culture, technology, business, and games.


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Chatterbots Evolve in ?Second Life?

Posted Wednesday July 11, 2007, 1:18 pm, Over one day old
The Second Life suite of tools doesn't come equipped with realistic non-user characters. I think it's going to be a lot longer than a couple years before bots are indistinguishable from Second Life users, particularly since voice communication in the virtual world will soon be rolled out.

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Coke Gives Up on ?Second Life? Trademark Infringement? [Corrected]

Posted Wednesday July 11, 2007, 1:18 pm, Over one day old
Coca-Cola, which recently entered Second Life, has reportedly "released" its trademark to resident merchants. The Coca-Cola brand has been bootlegged by Second Life merchants for years--I suppose Coke's decided this actually works for their business.

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Third Party MMO Sites Cash Out

Posted Wednesday July 11, 2007, 1:18 pm, Over one day old
Wowhead.com, a third-party site for players of World of Warcraft, has been sold for a reported sum of over $1 million USD. Elsewhere in the metaverse, third-party Second Life news site SL Reports has reportedly been sold for the equivalent of $10k USD in virtual currency.

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Bootlegged Superheroes Safer in ?Second Life??

Posted Wednesday July 11, 2007, 1:18 pm, Over one day old
Marvel felt that NCSoft/Cryptic's game City of Heroes induced infringement by giving players tools to create facsimiles of proprietary characters such as Spider-Man and The Hulk.

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Mixed-Reality Magician Wins ?Virtual NBC? Talent Contest

Posted Wednesday July 11, 2007, 1:18 pm, Over one day old
Avatar Tuna Oddfellow reportedly cast a quite a spell over audiences of Virtual NBC 's "Avatar's Got Talent" contest held in Second Life, and wins not only in-world currency, but a chance to appear on the real NBC TV show America's Got Talent.

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Storied ?Second Life? Fantasy Game Goes v2.0

Posted Wednesday July 11, 2007, 1:18 pm, Over one day old
The project was resurrected in 2005 fairly successfully, bringing a new crop of role-players to DarkWood and catching the attention of the Second Life Herald tabloid, which gave DarkLife a decent review: "I felt pretty good about the game when I played it.

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Virtual World Bells and Whistles

Posted Wednesday July 11, 2007, 1:18 pm, Over one day old
According to Lounge -maker Doppleganger, users will be able to get their own loft apartments in 2007. On a semi-unrelated note, Linden Lab bought its world an atmosphere, adding " WindLight " weather and particle effects to a preview version of Second Life.

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Limited Response To ?Numb3rs? ARG Episode?

Posted Friday November 23, 2007, 1:45 pm, Over one day old
The genre's top news source, ARGNet, reported that the show received "generally positive reactions" and pointed out that an actual (non-televised) ARG seems to have been launched in support of Numb3rs and the CBS suite of web sites.

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Quick Links for 2007-11-14

Posted Friday November 23, 2007, 1:45 pm, Over one day old
[By Tony Walsh for Clickable Culture, available via RSS. Independent Games Summit: Daniel James On Making An Indie MMO [GameSetWatch] Blurb on IGF 2007 lecture by Three Rings' Daniel James. Originally described as "a key hands-on lecture for all those considering making an indie online game."

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?LivePlanet? Dies In ?Second Life,? ?Warcraft?

Posted Friday November 23, 2007, 1:45 pm, Over one day old
Copyright (c) 2007 in whole or in part, Tony Walsh.] As I predicted, a pair of news sites launched by LivePlanet to report on social world Second Life and game world World of Warcraft failed to live up to expectations.

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