E3 Quick Hit
Posted Thursday May 25, 2006, 12:00 am, Over one day old
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Reality Panic hosts the musings and ramblings of the IGDA's executive director, Jason Della Rocca. Posts focus on the game industry and all the issues around it. Opinions expressed do not necessarily represent the IGDA.
Copyright (c) 2006, della
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Read Poetic Justice?: ex-Ubisoft exec blocked (Links)
Read Archiving Innovation at the ETC (Links)
When I recently spoke to Nicole Wong, who broke the story that EA_Spouse = Erin Hoffman, she asked me if it mattered who EA_Spouse was and what impact her outing would have. I've known Erin for a while now, even before she took on the now famous EA_Spouse persona.
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As identified by Seropian as one of his main problems in producing Stubbs, a big challenge in moving toward a core+contractors/outsourcers model is the general lack of an experienced and easily accessible/engageable pool of contractors/outsourcers.
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Read Zombified to the Core (Links)
Goodness, I'm guessing many already don't ;) But, anyway... Now, I'm not suggesting there is any textbook or class that will serve as that elusive silver bullet, but it is always nice to supplement hands-on in the trenches work experience with a more formal approach to learning.
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Read No Silver Bullets for Game Production War (Links)
Read Investing In Our People (Links)
Despite all the never ending negative attention given to games, there is so much potential for good (and I mean good good, not just good fun)... They knew how to do the science, but not the art of game design.
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Read Doing Good Things For Kids (Links)
Read Addendum to Nonsense (Links)
Instead of praising the industry for massive improvements with voluntary access restrictions to mature-rated games, we get beat up by the Senate - who make the suggestion of submitting games for independent review by a panel of psychologists to gauge what impact each might have on players.
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Read A History of Nonsense (Links)
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