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WeBreakStuff

A weblog on web 2.0, usability, design, interaction, user experience and development. Published by Frederico Oliveira.


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Second-Life client now open source

Posted Monday January 8, 2007, 12:39 am, Over one day old
I just got word that Linden Labs decided to open the source code for the Second Life client, and I must say I love their decision. By opening the source code to the community, second life users don’t need to wait for Linden to come up with an improved graphical engine it desperately needs.

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