Tags: .net

Tags: .net

No side-by-side for IE7 and IE6

Posted Thursday October 19, 2006, 11:06 pm, Over one day old at Robert W. Anderson's Expert Texture

Of course, IT managers will care too, but they can keep IE7 from being auto-updated. | | My guess is that this due to COM (because IE programmability is all through COM). | | Side-by-side COM is anywhere from hard to impossible.

Read No side-by-side for IE7 and IE6 (Links)

WinFx is Dead Part 2

Posted Thursday October 19, 2006, 11:06 pm, Over one day old at Robert W. Anderson's Expert Texture

I believe that the actual confusion was that developers didn’t understand how WinFx (as composed of WCF, WPF, WF, etc.) had anything to do with a managed Windows API. | | I am guessing that this name change away from WinFx is indicates that the managed Windows API is dead.

Read WinFx is Dead Part 2 (Links)

Microsoft Max rocks?as a demo application

Posted Monday September 11, 2006, 10:02 am, Over one day old at seattleduck | kevin briody

It’s even top of Techmeme  at the moment. Max is a demo application for the Windows Presentation Foundation, and not meant to be Microsoft’s entry into the worlds of Picasa or Newsgator.

Read Microsoft Max rocks?as a demo application (Links)

XmlSerializer should ignore ObsoleteAttribute . . .

Posted Monday August 14, 2006, 11:42 am, Over one day old at Robert W. Anderson's Expert Texture

... or respect the IsError property. | | I found a problem in some code today.

Read XmlSerializer should ignore ObsoleteAttribute . . . (Links)

XmlSerializer and ObsoleteAttribute redux

Posted Monday August 14, 2006, 11:42 am, Over one day old at Robert W. Anderson's Expert Texture

I still think that the attribute should be ignored for serialization, but here is a workaround: | | Before: | | [XmlAttribute|]| |public bool A {...

Read XmlSerializer and ObsoleteAttribute redux (Links)

Renewing a request for .NET 3.0

Posted Monday August 14, 2006, 11:42 am, Over one day old at Robert W. Anderson's Expert Texture



Read Renewing a request for .NET 3.0 (Links)

So, I was right in the first place . . .

Posted Tuesday August 8, 2006, 2:58 am, Over one day old at Robert W. Anderson's Expert Texture



Read So, I was right in the first place . . . (Links)

WinFx becomes .NET 3.0

Posted Tuesday August 8, 2006, 2:58 am, Over one day old at Robert W. Anderson's Expert Texture

S. Somasegar has announced that WinFx was confusing and so they have renamed it to.NET 3.0. | | I’m indifferent or its good, wierd, or bad. What? | | Indifferent: It is just a name. | | Good: I like the idea that WinFx ==.NET 3.0. Is Microsoft saying that.NET 3.0 is the new Windows API?

Read WinFx becomes .NET 3.0 (Links)

Three deficiencies in the C# preprocessor

Posted Tuesday August 8, 2006, 2:58 am, Over one day old at Robert W. Anderson's Expert Texture

Here are three things I want the C# preprocessor to do. Of course, this means that I really want these for C# /.NET 1.1. You may think it already does this, but of course it does not. This is kind of obvious, but why do I have to define my own constant (as in the above example)?

Read Three deficiencies in the C# preprocessor (Links)

CCR Released

Posted Tuesday August 8, 2006, 2:58 am, Over one day old at Robert W. Anderson's Expert Texture



Read CCR Released (Links)

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