Tags: business

Tags: business

Ben Folds Underwhelms ?Second Life? Residents

Posted Friday October 20, 2006, 11:05 am, Over one day old at Clickable Culture - Second Life

Ben Folds Underwhelms ‘Second Life’ Residents written by Tony Walsh for Clickable Culture copyright (c) in whole or in part 2006, Tony Walsh Tagged: Aural Business Culture Marketing Music Mixed Reality Place Second Life The Media Blogging

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Virtual Travel Agency Launches

Posted Thursday October 19, 2006, 10:35 am, Over one day old at Clickable Culture - Second Life

Extracted from Clickable Culture 's ad-free RSS 2.0 feed : Synthtravels, a travel agency for touring virtual worlds, launched yesterday. copyright (c) in whole or in part 2006, Tony Walsh Tagged: Business Computer Gaming Culture Gaming Groups On the Screen Place Second Life Virtual Reality

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?Second Life? Surpasses 1 Million Accounts

Posted Wednesday October 18, 2006, 10:45 am, Over one day old at Clickable Culture - Second Life

Extracted from Clickable Culture 's ad-free RSS 2.0 feed : Over a million users have created accounts in the virtual world of Second Life to date. At the time of this writing, 1,022,023 accounts have been created to date in Second Life.

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Die Top 100 der Meinungsmacher

Posted Wednesday October 18, 2006, 10:00 am, Over one day old at PR Blogger

Das ist natürlich kein besonders erstaunliches Ergebnis, wenn man die Technorati-Zahlen bereits kennt. Schließlich kennt längst nicht jeder Blogsuchmaschinen wie Technorati und kann etwas mit den dort angegebenen Zahlen anfangen, wenn man das Ranking bei Technorati direkt abfragt.

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?National Geographic? Flubs ?Second Life? Coverage

Posted Tuesday October 17, 2006, 10:35 am, Over one day old at Clickable Culture - Second Life

When I see real-world companies piling into Second Life for no good reason other than to feel "bleeding edge," I have an awful sense of deja vu. ‘National Geographic’ Flubs ‘Second Life’ Coverage written by Tony Walsh for Clickable Culture

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Media Landscape in ?Second Life?

Posted Sunday October 15, 2006, 10:44 am, Over one day old at Clickable Culture - Second Life

External blogs, such as Linden Lab's recently established official blog, and those that cover Second Life as journalists, prosumers, or amateurs, have more reach and influence by virtue of the open, web-based medium through which they broadcast.

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Death of the opening joke?

Posted Friday September 15, 2006, 11:10 am, Over one day old at Joho the Blog



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Design Futures: Part 4

Posted Sunday September 3, 2006, 11:16 am, Over one day old at Functioning Form: Interface Design

As a designer whose work involves designing successful next generation products in fields where there aren't too many adjacent models to examine, I'm not expecting to shoot a hole-in-one, but very much need to get the ball onto the green and as near the hole as possible.

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Design Futures: Part 3

Posted Tuesday August 29, 2006, 11:16 am, Over one day old at Functioning Form: Interface Design

Finally I want to put a strong mention in for the importance of user research as a first-person skill that everyone related to digital product development (not just design) will need in the future.

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Design Futures: Part 2

Posted Tuesday August 29, 2006, 11:16 am, Over one day old at Functioning Form: Interface Design

Do you know why Hollywood doesn't make more movies every year? Jim Leftwich I'll take a qualified exception with Bob's rather overarching statement about "none of us - none of us- have[ing] any real idea what the world is going to be like 5 years from now,..."

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