Tags: technology
Tags: technology
Are ?Second Life? Avatars Energy-Suckers?
Posted Friday December 8, 2006, 10:37 am, Over one day old at Clickable Culture - Second Life
" Carr informally juggles some numbers related to Second Life 's average concurrent population and power consumption by the servers running the virtual world, comparing power usage per avatar to power usage per human being.
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Linden Lab Planning For IPO or Buyout
Posted Saturday November 11, 2006, 10:35 am, Over one day old at Clickable Culture - Second Life
Linden Lab, maker of the much-hyped virtual world Second Life is open to a buyout offer or an IPO, according to recently deposed VP of Marketing David Fleck. Linden Lab Planning For IPO or Buyout written by Tony Walsh for Clickable Culture
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2006 Machinima Fest Goes Mixed Reality
Posted Saturday November 11, 2006, 10:35 am, Over one day old at Clickable Culture - Second Life
Extracted from Clickable Culture 's ad-free RSS 2.0 feed : The ceremony will be simulcast in Second Life. 2006 Machinima Fest Goes Mixed Reality written by Tony Walsh for Clickable Culture
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Major Price Increase for ?Second Life? Islands
Posted Saturday November 11, 2006, 10:35 am, Over one day old at Clickable Culture - Second Life
Fees for owning a virtual island in the online world of Second Life will soon be raised, Linden Lab announced yesterday. Linden Lab made the pricing change due to what it described as "ongoing investments in developing and maintaining the underlying technology" of Second Life.
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Virtual-World Voyeurism With ?Destroy Television?
Posted Sunday October 22, 2006, 10:34 am, Over one day old at Clickable Culture - Second Life
Sheep Labs, R&D arm of virtual-world-services provider The Electric Sheep Company, has launched a web-based peep-hole into Second Life. Avatar " Destroy Television " has been rigged up to offer web visitors a chance to change its position, viewpoint, and chat messages by remote control.
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?Second Life? Surpasses 1 Million Accounts
Posted Wednesday October 18, 2006, 10:45 am, Over one day old at Clickable Culture - Second Life
Extracted from Clickable Culture 's ad-free RSS 2.0 feed : Over a million users have created accounts in the virtual world of Second Life to date. At the time of this writing, 1,022,023 accounts have been created to date in Second Life.
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Media Landscape in ?Second Life?
Posted Sunday October 15, 2006, 10:44 am, Over one day old at Clickable Culture - Second Life
External blogs, such as Linden Lab's recently established official blog, and those that cover Second Life as journalists, prosumers, or amateurs, have more reach and influence by virtue of the open, web-based medium through which they broadcast.
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Strategic Board Passes the 40,000 Technology Blog Mark!
Posted Thursday September 28, 2006, 4:48 am, Over one day old at Strategic Board Blog
| | This week Strategic Board passed the 40,000 mark on technology related blogs and news sources we regularly monitor. Our automatic blog discovery and classification mechanism achieved a very high success ratio (>95% accuracy) during the last six months.
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Blogs Fuel WOM Among IT Buyers
Posted Friday September 22, 2006, 3:43 am, Over one day old at The Voce Nation
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Text-to-Speech App for Second Life
Posted Tuesday September 5, 2006, 9:09 am, Over one day old at unmediated
Christian Westbrook of the Electric Sheep Company (sponsors of this blog) has made what sounds like a cool text-to-speech translator that works within the virtual world of Second Life. Who knows, perhaps soon you’ll be able to listen to 3pointD while you go about your virtual business.
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