Tags: user experience
Tags: user experience
Next08 - Highlights from Attended Speaker Sessions
Posted Saturday May 31, 2008, 10:46 pm, Over one day old at E L S U A ~ A KM Blog
So what I will do from here is just share a line or two from the breakout sessions I attended and a quick thought on whether it would be worth while for you folks to watch the video replay or not.
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Why is MySpace Popular?
Posted Wednesday August 30, 2006, 11:16 am, Over one day old at Functioning Form: Interface Design
Yes, they are great at listening to their customers! The fact the site enabled bands to create profiles and included features to help them promote their music. Despite having a laundry list of user experience complaints about the site, teens keep coming back.
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Interface Design Skill-set Diagram
Posted Friday July 21, 2006, 10:40 am, Over one day old at Functioning Form: Interface Design
All the other customer touch points (retail, support, marketing, etc.) form the complete user experience. In this role, the product design work is higher-level and the focus is on the transition from business model to user experience (of which an interface design is a key component).
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Me-centric Information Structures
Posted Monday July 10, 2006, 10:59 am, Over one day old at Functioning Form: Interface Design
Though it could serve as an effective primary organization model for social applications, a Me-centric structure is likely to contain a mix of multiple information structures like the intermingling of Sequences, Hierarchies, and Webs we see in most Web sites today.
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Design Comes in Threes
Posted Friday June 30, 2006, 11:12 am, Over one day old at Functioning Form: Interface Design
Tags: 3s, communication, visual communication, user experience
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User Experience Software
Posted Tuesday June 27, 2006, 4:51 am, Over one day old at Functioning Form: Interface Design
Axure Axure RP enables application designers to create annotated wireframes, interactive, browser-based prototypes, and professional functional specifications for applications and web sites faster and easier than creating static mockups with their current tools.
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Design 2.0: Products & Ecosystems
Posted Thursday June 8, 2006, 11:04 am, Over one day old at Functioning Form: Interface Design
To follow up on my previous post about Core77?s Design 2.0 event (Products and their Ecosystems: Understanding the power of context in product innovation) in San Francisco this week, here are some highlights from my notes:
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Controlling the user experience: an example of non-control
Posted Tuesday May 16, 2006, 11:47 pm, Over one day old at n.sputnik
Some Sirius tuners available from Radio Shack may have no branding other than Sirius. This last point does not have to do with control of the hardware/service combination, but just another pain point that a customer may have as a result of the manufacturer not putting the user experience first.
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